Crowd Control
One of the Coercer’s most important abilities. Crowd control generically refers to the ability to reduce the damage capability of an encounter or of an add. Mezzing an add is the most obvious form of crowd control, but crowd control includes abilities such as stun, stifle, root, and even interrupting casters.
DD
Direct Damage – Spells and attacks that deal a single blow of damage – nukes for example.
Debuff
To decrease mitigation to a certain kind of spell damage or physical damage. Whereas buffs can increase mitigation, debuffs work to counteract this. For example, debuffing mental resistance allows mental damage spells to strike more easily.
DoT
Damage over Time – Some attacks deal sustained damage – or drain power – every few seconds in ticks. DoTs – particularly AOE DoTs – can wreak havoc with mez strategy.
DPS
Damage Per Second – the average damage done over the course of a fight.
Epic
As opposed to solo-conning and Heroic-conning, Epics are meant to be for more than one group. The number of groups recommended is indicated by a number – i.e. Epic x2 (2 groups), Epic x4 (4 groups.) Epic encounters are very difficult and require teamwork. Also, Epic Named mobs cannot be mezzed or rooted.
Grouped Encounter
Encounters consisting of enemies that are linked to each other to form a group. These groups can be either solo-conning or Heroic-conning.
Haste
Increases the melee DPS of a player. Melee weapons have 2 important statistics: average damage and delay.Increasing the melee DPS raises the average damage of the weapon by a certain percentage. (Increasing attack speed, on the other hand, lowers the delay of the weapon.)
Healer
All members of the Priest class. Healers have the ability to regenerate hit-points and keep you alive.
Intelligence/Int
The primary statistic for mages – as opposed to wisdom, strength, etc. Each point of intelligence increases the mage’s power pool significantly – the higher the intelligence, the greater the power bonus. Intelligence also increases the damage potential of the mages spells.
Invis
Invisible – Mages have the ability to render themselves invisible. However, when you invis yourself, some mobs can still see you,so be careful!
KOS
Kill on Sight – some mobs will have a red background around their names. Just going near these mobs will agro them,because they want to kill you…on sight!
MA
Main Assist – Member of the group or raid that all members of the raid should target when attacking. In groups, the MT is often the MA as well.
Macro
In Everquest 2, you can use Macros to perform certain functions.By pressing ‘o,’ you can then click on the macro tab and edit macros. Macros are useful to communicate to your group that a mob is mezzed, for example.
Melee
Melee generally refers to the auto-attack function – swinging

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